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Implement authenticated host presence and an amplification-safe LiteNetLib NAT mediator
Build the publisher and session-browser .NET client SDK
Implement bounded compatible-session browsing and listing visibility
Implement session registration, UDP-presence-gated leases, and expiry
Build atomic ephemeral state and define single-active availability semantics
Implement game/environment provisioning, principals, and signing-key lifecycle
Define versioned v1 HTTP, UDP, error, and compatibility contracts