SpaceGame's v1.0.0 evaluation (SpaceGame docs/rendezvous-eval.md @ 8eb5607) found the pilot doc asserting ChannelsCount=3 as current SpaceGame fact — their source uses LiteNetLib's single-channel default, and a peer mismatch fails connections silently, so the doc now states the requirement as agreement rather than a count. The compose file also gains a loud warning that host UDP 9050 collides with common game-client defaults during same-machine evaluation.