feat(release): add reproducible signed artifacts (#19)
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@@ -101,6 +101,16 @@ public sealed class OperatorEndpointTests
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tenant.GameId == "space-game"
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&& tenant.EnvironmentId == "production"
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&& tenant.Status == "enabled");
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Assert.Equal("1.0.0", operatorStatus.Compatibility.ServerVersion);
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Assert.Equal("1.0.0", operatorStatus.Compatibility.MinimumClientVersion);
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Assert.Equal(1, operatorStatus.Compatibility.MaximumClientMajorVersion);
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Assert.Equal([1], operatorStatus.Compatibility.HttpContractVersions);
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Assert.Equal([1], operatorStatus.Compatibility.UdpContractVersions);
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Assert.Equal([1], operatorStatus.Compatibility.ConnectionTicketFormatVersions);
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Assert.Equal(2, operatorStatus.Compatibility.LiteNetLibMajorVersion);
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Assert.Equal(
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"exact-per-tenant",
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operatorStatus.Compatibility.GameplayProtocolCompatibility);
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Assert.Contains(operatorStatus.SigningKeys, static key =>
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key.KeyId == OperatorTestHost.OperatorKeyId
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&& key.Status == "signing"
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