feat(server): add observability and operator controls (#16)
quality-gate / quality (push) Failing after 1m1s

This commit is contained in:
KyuubiYoru
2026-07-16 13:22:16 +02:00
parent 88ef946af5
commit be732de7c9
31 changed files with 4149 additions and 140 deletions
@@ -142,8 +142,36 @@ internal sealed class SigningKeyRing : IDisposable
return VerificationKeyLookup.Available;
}
public bool Revoke(string keyId) =>
_keys.ContainsKey(keyId) && _runtimeRevocations.TryAdd(keyId, 0);
public bool Revoke(string keyId)
{
if (!_keys.ContainsKey(keyId))
{
return false;
}
_runtimeRevocations.TryAdd(keyId, 0);
return true;
}
public IReadOnlyList<SigningKeyStatus> GetStatuses(DateTimeOffset now) => _keys.Values
.OrderBy(static key => key.KeyId, StringComparer.Ordinal)
.Select(key => new SigningKeyStatus(
key.KeyId,
IsRevoked(key)
? "revoked"
: now < key.NotBefore
? "not-yet-valid"
: now < key.SignUntil
? "signing"
: now < key.VerifyUntil
? "verify-only"
: "retired",
key.SignUntil,
key.VerifyUntil,
key.GameId,
key.EnvironmentId,
key.CredentialKinds.Select(static kind => kind.ToString()).Order().ToArray()))
.ToArray();
public void Dispose()
{
@@ -210,6 +238,15 @@ internal sealed class SigningKeyRing : IDisposable
}
}
internal sealed record SigningKeyStatus(
string KeyId,
string Status,
DateTimeOffset SignUntil,
DateTimeOffset VerifyUntil,
string? GameId,
string? EnvironmentId,
IReadOnlyList<string> CredentialKinds);
internal sealed class SigningKey : IDisposable
{
private byte[]? _material;