feat(server): harden hostile input and overload behavior (#15)
quality-gate / quality (push) Failing after 1m5s
quality-gate / quality (push) Failing after 1m5s
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@@ -1,15 +1,56 @@
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using System.Collections.Concurrent;
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using System.Net;
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using FinalFactory.Rendezvous.Contracts;
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using FinalFactory.Rendezvous.Server.Abuse;
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using FinalFactory.Rendezvous.Server.JoinAttempts;
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using FinalFactory.Rendezvous.Server.State;
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using FinalFactory.Rendezvous.Server.Transport;
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using FinalFactory.Rendezvous.Tests.JoinAttempts;
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using Microsoft.Extensions.Options;
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namespace FinalFactory.Rendezvous.Tests.Server;
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public sealed class NatMediationProcessorTests
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{
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[Fact]
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public void LimitedAuthenticatedUdpTrafficIsSilentlyDroppedWithoutAnIntroduction()
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{
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using JoinAttemptFixture fixture = new();
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(RegisterSessionResponse registration, _) = fixture.CreateHost(bindPresence: false);
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AbuseProtectionOptions options = new()
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{
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UdpCapabilityDatagramsPerWindow = 1,
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UdpResourceDatagramsPerWindow = 10,
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};
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AbuseProtectionService protection = new(Options.Create(options));
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NatMediationProcessor processor = new(
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fixture.Sessions.Store,
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fixture.Sessions.Capabilities,
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fixture.Service,
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protection);
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CaptureIntroductionSink sink = new();
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string token = NatPunchRequestTokenCodec.Encode(
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NatPunchPeerRole.HostPresence,
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registration.HostPresenceHandle,
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registration.HostPresenceCapability);
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Assert.Equal(
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NatMediationResult.HostPresenceAccepted,
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processor.ProcessRequest(
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Endpoint("192.168.1.50", 40_000),
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Endpoint("203.0.113.77", 51_234),
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token,
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sink));
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Assert.Equal(
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NatMediationResult.Dropped,
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processor.ProcessRequest(
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Endpoint("192.168.1.50", 40_000),
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Endpoint("203.0.113.77", 51_234),
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token,
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sink));
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Assert.Empty(sink.Plans);
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}
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[Fact]
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public void AuthenticatedHostPresenceUsesTheObservedGameplaySocket()
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{
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