feat: add presence-gated session leases (#7)
quality-gate / quality (push) Successful in 55s
quality-gate / quality (push) Successful in 55s
Closes #7
This commit is contained in:
@@ -0,0 +1,93 @@
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using FinalFactory.Rendezvous.Contracts;
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using FinalFactory.Rendezvous.Server.Provisioning;
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using FinalFactory.Rendezvous.Server.Sessions;
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using FinalFactory.Rendezvous.Server.State;
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using FinalFactory.Rendezvous.Tests.Provisioning;
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using FinalFactory.Rendezvous.Tests.State;
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namespace FinalFactory.Rendezvous.Tests.Sessions;
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internal sealed class SessionLeaseFixture : IDisposable
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{
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private int _sequence;
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public SessionLeaseFixture(EphemeralStoreOptions? storeOptions = null)
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{
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StoreOptions = storeOptions ?? new EphemeralStoreOptions();
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Clock = new();
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Store = new(StoreOptions, Clock, Clock);
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Capabilities = new();
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GamePolicyRegistry policies = GamePolicyRegistry.Create([ProvisioningTestData.CreatePolicy()]);
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Service = new(
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new PublisherAuthorizationService(policies),
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Store,
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Capabilities,
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SessionLeaseTiming.From(StoreOptions),
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Clock);
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Principal = Publisher("publisher-1");
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}
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public EphemeralStoreOptions StoreOptions { get; }
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public ManualRendezvousClock Clock { get; }
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public InMemoryEphemeralRendezvousStore Store { get; }
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public EphemeralCapabilityIssuer Capabilities { get; }
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public SessionLeaseService Service { get; }
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public DedicatedPublisherPrincipal Principal { get; }
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public TenantScope Scope { get; } = new(new("space-game"), new("production"));
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public DedicatedPublisherPrincipal Publisher(string subject) => new(
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subject,
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Clock.UtcNow.AddMinutes(10),
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Scope.GameId,
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Scope.EnvironmentId,
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new HashSet<RegionId> { new("eu-central") });
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public RegisterSessionRequest Request(string? idempotencyKey = null) => new()
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{
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IdempotencyKey = idempotencyKey ?? $"register-{Interlocked.Increment(ref _sequence)}",
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GameId = Scope.GameId,
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EnvironmentId = Scope.EnvironmentId,
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RegionId = new("eu-central"),
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ProtocolVersion = 7,
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BuildVersion = "1.4.2",
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DisplayName = "Europa Relay",
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Visibility = ListingVisibility.Public,
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Capacity = new() { CurrentPlayers = 2, MaximumPlayers = 8 },
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Metadata = new Dictionary<string, string>(StringComparer.Ordinal)
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{
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["mode"] = "co-op",
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["map"] = "europa",
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},
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};
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public RegisterSessionResponse Register(
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RegisterSessionRequest? request = null,
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DedicatedPublisherPrincipal? principal = null)
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{
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SessionServiceResult<RegisterSessionResponse> result = Service.Register(
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principal ?? Principal,
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request ?? Request());
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Assert.True(result.Succeeded);
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Assert.NotNull(result.Value);
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return result.Value;
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}
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public StoreResult<StoredListing> BindPresence(RegisterSessionResponse registration)
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{
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Assert.True(Capabilities.TryFingerprint(
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registration.HostPresenceCapability,
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out SecretFingerprint fingerprint));
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return Store.BindHostPresence(new(
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registration.HostPresenceHandle,
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fingerprint,
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new(AddressFamilyKind.Ipv4, "203.0.113.50", 40_000),
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new ObservedEndpoint(AddressFamilyKind.Ipv4, "192.168.1.50", 40_000)));
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}
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public IReadOnlyList<StoredListing> Browse() => Store.BrowseVisibleListings(new(
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Scope,
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7,
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new RegionId("eu-central"))).Value!;
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public void Dispose() => Capabilities.Dispose();
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}
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